3rd Potion Slot Dragon Age Inquisition
The three types of potions in Dragon Age: Inquisition include potions, tonics, and grenades. Tonics and grenades appear under the potion list as they are all managed the same way in-game, with the Equip Potions and Upgrade Potions tables.
This page contains Cheats for Dragon Age: Inquisition organized by sections for PC. This game has 'Role-Playing' as genre, made by Bioware, released on Nov 18, 2014. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.
- Developer: Bioware
- Publisher: Electronic Arts
- Genre: Role-Playing
- Release: Nov 18, 2014
- ESRB: Mature
Hints
Giant War Nug mount
Go to Val Royeaux. Search for a vendor named 'Deraboam' located in a small store with a blue door. Interact with the chest there to find 'The Mystery Box'. Spend 10,000 coins to purchase it and get the 'The Big One?' mission to appear on the global war board. Send one of your advisors on the 'The Big One?' mission and they will return with a giant Nug mount as the reward.
Free mount
Use the following steps to get a free horse. Once at the Hinterlands, and travel to the far west corner to start the 'Master of Horses' side-quest. It begins west of the Redcliffe Farms Camp, at the large set of stables visible from a distance. Go up the hill to the large homestead where Master Dennet resides. Talk to him then agree to his terms. You will receive a Ferelden Forder. Take the horse with its saddles in the stables located to the right of the path used to exit the house.
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Skyhold customizations
Complete the shown job to obtian the matching customization.
Banner Topper
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- Chantry Topper: Unlock the Chantry Garden.
- Circle of Magi Topper: Unlock the Mage Tower.
- Dalish Topper: Exalted Plains.
- Dwarven Topper: Storm Coast.
- Ferelden Topper: Crestwood.
- Free Marches Topper: Storm Coast.
- Inquisition Topper: Capture all the keeps.
- Orlesian Topper: Villa Maurel.
- Templar Topper: Unlock Templar Tower.
- Tevinter Imperium Topper: Hissing Wastes.
- Grey Warden Topper: The Forbidden Oasis.
Bed
- Orlais: Purchased for 713 gold from Val Royeaux.
- Free Marches II: Purchased for 713 gold from Val Royeaux.
- Orlais II: Purchased for 713 gold from Val Royeaux.
- Orlais III: Purchased for 713 gold from Val Royeaux.
- Dwarven: Purchased for 713 gold from Val Royeaux.
Drapery
- Ferelden: Purchased for 356 gold from Val Royeaux.
- Orlais: Purchased for 356 gold from Val Royeaux.
- Andrastian Chantry: Purchased for 356 gold from Val Royeaux.
- Dalish: Purchased for 356 gold from Val Royeaux.
- Dalish II: Purchased for 356 gold from Val Royeaux.
- Dwarven: Purchased for 356 gold from Val Royeaux.
- Free Marches: Purchased for 356 gold from Val Royeaux.
- Inquisition: Purchased for 356 gold from Val Royeaux.
- Templar: Purchased for 356 gold from Val Royeaux.
- Tevinter Imperium: Purchased for 356 gold from Val Royeaux.
- Grey Warden: Purchased for 356 gold from Val Royeaux.
- Circle of Magi: Purchased for 356 gold from Val Royeaux.
- Chasind: Purchased for 356 gold from Val Royeaux.
- Qunari: Purchased for 356 gold from Val Royeaux.
Window
- Andrastian Chantry: Purchased for 1,568 gold from Val Royeaux.
- Dalish: Purchased for 1,568 gold from Val Royeaux.
- Dwarven: Purchased for 1,568 gold from Val Royeaux.
- Ferelden: Purchased for 1,568 gold from Val Royeaux.
- Orlais: Purchased for 1,568 gold from Val Royeaux.
- Qunari: Purchased for 1,568 gold from Val Royeaux.
- Boon of the Serault Glasswork: Complete the Serault Operations with Cullen.
Grenade crafting, Tonic and Potion
There are 3 kinds of potions. Potions which recuperate HP and Magic, Tonics which enhance resistance and battle, and Grenades that deal area of impact damage. Each potion can be updated for enhanced result and period.
Potions
- Healing Potions: Instantly restores 385 HP.
- Increased Healing I: Increases healing done by 50.
- Increased Healing II: Increases healing done by 67.
- Regeneration Potion: Restores 26 HP after every two seconds for a minute.
- Increase Duration I: Increases total duration by 8 seconds.
- Increase Duration II: Increases total duration by 10 seconds.
- Increase Healing I: Increases HP restored by 3 units per second.
- Increase Healing II: Increases HP restored by 4 units per second.
- Lifeward: When less than 25% HP, healing amount is doubled.
- Proximity Heal: Heal all nearby allies.
- Lyrium Potion: Increases Magic by 30 for 20 seconds.
- Increase Maximum Mana: Increases Mana by 25%.
- Increase Maximum Mana Bonus: Increases Mana bonus by 25%.
- Increase Duration: Increases total duration by 20 seconds.
- Increase Magic Bonus: Increases Magic bonus by 30%.
Tonics
- Fire Resistance Tonic: Gain 40% fire resistance for two minutes.
- Increase Duration I: Increases total duration by 30 seconds.
- Increase Duration II: Further increases total duration by 30 seconds.
- Increase Potency I: Increases total resistance by 10%.
- Increase Potency II: Further increases total resistance by 10%.
- Proximity Resistance: Grants fire resistance to allies within a 2 meter radius.
- Cold Resistance Tonic: Gain 40% cold resistance for two minutes.
- Increase Duration I: Increases total duration by 30 seconds.
- Increase Duration II: Further increases total duration by 30 seconds.
- Increase Potency I: Increases total resistance by 10%.
- Increase Potency II: Further increases total resistance by 10%.
- Proximity Resistance: Grants cold-damage resistance to allies within a 2 meter radius.
- Electrical Resistance Tonic: Gain 40% electrical-damage resistance for two minutes.
- Increase Duration I: Increases total duration by 30 seconds.
- Increase Duration II: Further increases total duration by 30 seconds.
- Increase Potency I: Increases total resistance by 10%.
- Increase Potency II: Further increases total resistance by 10%.
- Proximity Resistance: Grants electrical-damage resistance to allies within a 2 meter radius.
- Spirit Resistance Tonic: Gain 40% spirit-damage resistance for two minutes.
- Increase Duration I: Increases the total duration by 30 seconds.
- Increase Duration II: Further increases total duration by 30 seconds.
- Increase Potency I: Increases total resistance by 10%.
- Increase Potency II: Further increases total resistance by 10%.
- Proximity Resistance: Grants spirit-damage resistance to all allies within a 2 meter radius.
- Mighty Offense Tonic: Grants +13 damage bonus for 20 seconds.
- Increase Damage I: Increases damage by 26.
- Increase Damage II: Increases damage by 19.
- Damage Bonus vs. Guard: Provides 50% damage bonus against enemies with an active guard.
- Damage Bonus vs. Barrier: Provides 50% damage bonus against enemies with an active barrier.
- Critical Damage Bonus: Provides 100% damage bonus on all critical hits.
- Rock Armor Tonic: Provides +12 bonus armor for 30 seconds.
- Improved Duration I: Increases total duration by 30 seconds.
- Improved Duration II: Further increases total duration by 30 seconds.
- Improved Potency I: Provides +11 additional armor bonus.
- Improved Potency II: Provides +12 additional armor bonus.
- Stun Enemies: Getting hit with a melee attack has 50% chance to stun attacker.
- Tears of the Dead: Three hits will poison an enemy, dealing 44 damage for 15 seconds. Your weapon will remain poisoned for 10 seconds.
- Increase Duration I: Increases the total time of poison effect to 20 seconds.
- Increase Duration II: Increases the total time of poison effect to 25 seconds.
- Increase Damage I: Increases damage per second by 37.
- Increase Damage II: Increases damage per second by 67.
- Enhanced Potency: Upgrade weapon poison to 15 seconds and grants two additional hits.
Grenades
- Pitch Grenade: Surrounds an enemy with a pitch which remains for one minute and slows down enemies that enter it.
- Increase Duration I: Increases total duration by 30 seconds.
- Increase Duration II: Further increases total duration by 30 seconds.
- Debilitate I: Enemies caught in the pitch deal 25% less damage and take 25% increased damage.
- Debilitate II: Enemies caught in the pitch further deal 25% less damage and take 25% increased damage.
- Immobilize: Immobilizes targets for 10 seconds.
- Confusion Grenade: Enemies caught in the explosion begin attacking other enemies for 20 seconds.
- Increase Duration I: Increases total duration by 10 seconds.
- Increase Duration II: Further increases total duration by 10 seconds.
- Rage I: enemies will deal 25% additional damage to other enemies.
- Rage II: enemies will deal 50% additional damage to other enemies.
- Mind Wreck: After the effects of the grenade expire, all enemies take 635 spirit damage.
- Antivan Fire: Set an area on fire for 30 seconds which deals 23 burning damage to anyone standing in it.
- Increase Damage I: Increases the damage dealt by 21%.
- Increase Damage II: Increases the damage dealt by 38%.
- Increase Duration I: Increases the duration of fire by additional 30 seconds.
- Increase Duration II: Increases the duration of fire by additional 60 seconds.
- Shockwave: Stuns the enemies for five seconds.
- Healing Mist: Creates a healing mist near the point of impact that heals allies for 289 HP.
- Increase Healing I: Increases the healing amount by +38.
- Increase Healing II: Increases the healing amount by +50.
- Healing Mist: Healing mist can revive and heal fallen allies.
- Jar of Bees: Summon a horde of bees at target, which attack enemies for 163 damage per second for 15 seconds. Each enemy attacked by bees has a 10% chance of panicking.
- Increase Panic Chance I: Increases panic chance by 10%.
- Increase Panic Chance II: Further increases panic chance by 10%.
- Increase Duration I: Increases total duration of effect by 5 seconds.
- Increase Duration II: Further increases total duration of effect by 5 seconds.
- And Some Wasps: First enemy to approach the swarm experiences the full effect of the grenade.
In-Game armor crafting and Weapons
You can Craft weapons, armor, and potions. To craft a specific item needs a dish and crafting products. Dishes are gotten by purchasing schematics from stores, glyphs brightened by Veilfire, and scrolls found in treasure chests.
After forming the Inquisition, you can your smith to craft armor and weapons. The smith can also craft weapon and armor upgrades which can be positioned into certain slots. To include essential results to your armor or upgrades, you need to discover a dwarf called Dagna.
The schematics needed to make equipment are divided into 3 tiers. A greater tier schematic will certainly constantly lead to much better equipment. They will certainly also need you to invest more product per slot to craft them.
- Tier 1 schematics have 2 slots.
Gambling has taken over my life. - Tier 2 schematics have 3 slots.
- Tier 3 schematics have 4 slots.
- Defense: Provides resistance against elemental attacks and damage-type resistances. You can also cause enemies to gain certain status condition, for example, Bleeding, when they melee attack.
- Offense: Provides bonuses for being offensive. For example, increase damage against barriers/guard, cause bleeding effects, heal after a killing blow, etc.
- Primary: Determines the base armor or attack value of the armor or weapon. It also determines the elemental damage of staves.
- Utility: Determines attribute upgrades to status such as Willpower, Cunning, Dexterity, Magic, Strength, and Constitution. The attribute boost is directly linked to crafting material.
- Masterwork: High tier weapon or armor have an additional Masterwork slot, which requires masterwork crafting material. This slot provides bonuses such as chance-on-hit damage and unique buffs after absorbing damage. These may also add up to a 40% chance of critical crafting (increases all stats of a particular weapon or armor by 10 per cent).
- Upgrade: Armor has up to two upgrade slots and weapons have up to three of them. Like I have mentioned under 'Utility Slot' section, materials can vastly improve the quality of armor/weapon upgrade.
- Rune: Does not depend upon the quality of the crafting material. All you need for Rune Crafting is a Rune schematic.
Locations of all High Dragons
Search the shown locations to come across the matching High Dragon:
- Ferelden Frostback: Lady Shayna's Valley, The Hinterlands. Resistant to fire and vulnerable to cold.
- Gamoran Stormrider: Crow Fens, The Exalted Plains. Resistant to electricity and vulnerable to spirit.
- Greater Mistral: Emerald Graves (northern-most area). Resistant to cold and vulnerable to fire.
- Northern Hunter: Crestwood. Resistant to electricity and vulnerable to spirit.
- Sandy Howler: Hissing Wastes. Resistant to fire and vulnerable to cold.
- The Abyssal High Dragon: Western Approach. Resistant to fire and vulnerable to cold.
- The Highland Ravager: Emprise du Lion. Resistant to fire and vulnerable to cold.
- The Hivernal: Emprise du Lion. Resistant to cold and vulnerable to fire.
- The Kaltenzahn: Emprise du Lion. Resistant to cold and vulnerable to fire.
- Vinsomer: Dragon Island, Storm Coast. Resistant to electricity and vulnerable to spirit.
In-Game Treasure maps
Search the explained places to discover a treasure map, then follow it to obtain the matching loot.
- Farmland Cave: You can find a map of a Farmland Cave in Hafter's Woods. To find this treasure, travel towards Redcliffe Farms. From Redcliff Farms, move west to reach Dead Ram Grove. There will be enemies here. Explore the area for a cave on top of the hill. There is another small cave at the south side of the cavern on top of the hill. Enter that small cave to find the treasure.
- Halin Sulahn: This map is found in Ghilan'nain's Grove, at the hunter's camp. You may need to fight or sneak past a dragon to get the map. After obtaining the map, travel towards the Dalish Camp at the southwest edge of the Exalted Plains. Move towards the waterfall south of the Dalish Camp. Move to the right side of the waterfall then climb the mountain next to it. The treasure is at the top of the mountain, next to the waterfall.
- Watcher's Pass: Speak to Fairbanks in Emerald Graves, then explore the camp to find the map in one of the nearby shacks. Afterwards, travel towards the west side and reach the westernmost rift near the 'Rush of Sighs'. Climb the large mountain next to the Fade Rift and follow the path on the left side of the large lone tree. Collect the treasure and close the Fade Rift if desired before leaving the area.
- Waterfall: This map is found at the upper lake camp in the Hinterlands area. Afterwards, travel towards Lake Luthias and take the 'West Road'. Continue along the path to encounter the broken bridge shown on the map. From here, follow the eastern path to get to the waterfall displayed on the map. Note: You will have to batle Templars in this area. After dealing with them, follow the path at the rear of the Templar Encampment to get under the waterfall. Search for an out of place dirt patch in this area to find the treasure.
Party members
Complete the suggested job to obtain the matching individual into your celebration. China mystery slot machine download.
- Blackwall: Found in the Hinterlands after Leliana gives you 'The Lone Warden' quest.
- Cole: Appears later in Haven and is obtained as part of the storyline.
- Dorian: Found in Redcliffe after Fiona requests for the Herald to meet with a faction of Mages.
- Iron Bull: Wait at the gate doors outside the Chantry in Haven until a messenger appears to invite the Inquisitor to the Storm Coast.
- Sera: Enter Val Royeaux, the capitol of Orlais and notice the red glowing arrow near your Inquisitor. Find all the arrow messages around that city.
- Vivienne: At the opening courtyard of Val Royeaux, search for a messenger near the fountain on your way out of the city. You will receive an invitation to meet with Vivienne at her chateau.
Romance restrictions
The following characters will just establish loves with the shown requirements.
- Blackwall: Interested in female characters.
- Cassandra: Interested in male characters.
- Cullen: Interested in female elves and female humans.
- Dorian: Interested in male characters.
- Iron Bull: Interested in both male and female characters
- Josephine: Interested in both male and female characters
- Sera: Interested in female characters.
- Solas: Interested in female elves only.
Perks
You will certainly also get an Advantage Perk point when you advance a rank. There are 4 Advantage Perk classifications, Forces, Keys, Links, and Inquisition. They represent Cullen, Leliana, Josephine, and yourself. You can anticipate to just acquire about 10 to 12 Advantage Perk Points in a basic game since Benefit points are limited. Each Perk expenses 1 point, other than for Agent Perks. Agent-based benefits do not cost Advantage Perk Points, however will certainly count towards the complete points needed to unlock sophisticated Perks. For this factor, attempt to hire as lots of agents as possible.
Force Perks (Cullen)
- Advanced Focus: Increase maximum Focus from 100 to 200. Second-tier focus effect for abilities can now be triggered.
- Antivan-Stitched Saddle: Tack of fine Antivan leather, custom-fitted to both horse and rider which significantly increases resistance to being unseated.
- Clemence, the Tranquil (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
- Loranil (Agent): Reduces the time it takes Cullen to complete operations by 5%.
- Lord Berand (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
- Mage Schematics: Many mages from all over Thedas have joined the Inquisition, hoping for some degree of order and protection. Reverse engineering their robes and staves will provide new, rare schematics.
- Massache's Method: 5% increase in experience points from killing enemies.
- Master Focus: Increase maximum Focus for all party members from 200 to 300. Third-tier focus effect for abilities can now be triggered.
- Michel de Chevin (Agent): Reduces the time it takes Cullen to complete operations by 5%.
- More Healing Potions: Increase the maximum number of potions the party can carry by four.
- Rider's Posture: Training in proper weight distribution during hard riding significantly increases resistance to being unseated.
- Rogue Schematics: Many of Leliana's new agents bring gear from their previous employers. Gathering their collective gains will provide new, rare schematics.
- Ser Barris (Agent): Reduces the time it takes Cullen to complete operations by 5%.
- The Blades of Hessarian (Agent): Reduces the time it takes for Cullen to complete operations by 5%.
- True Grit: All party members gain a 10% increase to all defenses.
- Underworld Knowledge: Opens new dialogue options related to criminal activities and grants +50% experience for each codex entry unlocked.
- Vale's Irregulars (Agent): Reduces the time it takes Cullen to complete operations by 5%.
- Warrior Schematics: Sellswords, templars, chevaliers: The Inquisition's forces come from wide-ranging backgrounds. Scour the troops' arms and armors for new, rare schematics.
Secrets Perks (Leliana)
- A Magister in Disgrace (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- Arcane Knowledge: Grants +50% XP for each codex entry unlocked.
- Deft Hands, Fine Tools: Allows all rogues in the party to open masterwork locks.
- Eagle-Eyed: Grants a significant increase to the discovery range of the searching action.
- Enhanced Studies: Grants an additional +50% experience for each foe studied, including those already completed (applied retroactively).
- Forward Scouts: Reveals additional landmarks and points of interest on the maps of every area.
- Frederic of Serault (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- Master Herbalists: Combat training, top-line equipment, and experience in both allow Inquisition herbalists to find the rarest of specimens. A large collection of rare herbs will be delivered for personal use.
- Optimal Cutting: Grants a 10% chance to receive herbs with each harvest.
- Servis (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- Smuggler Tanner (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- Speaker Anais (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- The Eager Recruit (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
- Trainee Herbalists: Gain a collection of tier 1 herbs.
- Veteran Herbalists: Survival and harsh environment training will push Inquisition herbalists to gather more exotic and rare plants. As part of the training push, a large collection of uncommon herbs will be delivered for personal use.
- Witty Ritts (Agent): Reduces the time it takes for Leliana to complete operations by 5%.
Connections Perks (Josephine)
- A Favor for a Favor: From an expanding network of contacts among artisans, suppliers, and noble patrons, merchants will offer the Inquisition a 10% discount on their goods.
- Barter by Belle (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Elite Clientele: Shops offer to buy and sell for 15% better prices.
- Enchanter Ellendra (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Exacting Buyers: A little shrewd negotiation will allow Inquisition procurers to buy a shipment of high-quality materials for their craftspeople.
- Fairbanks (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Friends in High Places: Merchants will send messengers when they have sales at their stores, in hopes the Inquisitor will put in an appearance.
- Lord Berand (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Nobility Knowledge: Grants +50% experience for each codex entry unlocked.
- Only the Finest: A word to the right people, and our Inquisition procurers can bid at auction on the very highest-quality, rare materials for their craftspeople.
- Sky Watcher (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Speaker Anais (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- Sterling Reputation: Merchants will pay the Inquisition 10% more for items sold to them.
- The Noble Cadaver (Agent): Reduces the time it takes for Josephine to complete operations by 5%.
- The Rare Stocks: Inquisition procurers can leverage the organization's reputation to purchase a shipment of rare and valuable raw materials for crafting.
- The Short List: Merchants eager to win favor from the Inquisition will give access to special offers for rare inventory.
Inquisition Perks
- Antivan Tailoring: Increases inventory capacity by 15.
- Deeds Renown: A better network of bards and criers makes every Inquisition deed garner more power across Thedas.
- Exclusive Training: Gain 1 combat talent point, for the Inquisitor only.
- History Knowledge: Grants an additional +50% experience for each codex entry found.
- Horsemaster Dennet (Agent): Dennet lends his considerable experience with the training and handling of various steeds for the Inquisition.
- Imperial Court Tailoring: Increases inventory capacity by 15.
- Tempered Glass Flasks: Adds one more potion slot for all party members.
Free horse
At the Hinterlands zone go to the far western corner to check out the 'Master Of Horses' side-quest. It is west of the Redcliffe Farms Camp. You can see the large stables, go up the large homestead, talk with Master Dennet, and consent to his terms to obtain a free Ferelden Forder. You can gather the equine with the saddles in the stables to the right of the path as you go out to your home.
Various Gameplay Tips
- Tip 1: Attempt to have among every class in your celebration. You'll discover a great deal of doors and concealed locations in the environment that just one certain class can open.
- Tip 2: Do not hesitate to buy upgrades from merchants. They're not specifically pricey and you desire to upgrade your weapons/armor for stat boosts.
- Tip 3: Make certain to talk with all your friends after each huge story occasion. They commonly have new things to go over and might even supply you with a distinct sidequest.
- Tip 4: If you do not such as how you'leveled up your character, do not stress. You can acquire a regard
- Tip 5: device at your base for just 1 gold, though it increases on cost after the very first purchase. Do not fill all appropriations. They commonly need products that can be used for other things, and the only real reward is power. When I state you'll have plenty of power if you do, Trust me a couple of side activities occasionally.
- Tip 6: The Hinterlands is the very first huge area in Inquisition, and there's a lot to see and do there. Do not stick around in the Hinterlands too long. You'll be neglecting other cool environments and will likely over-level your characters.
- Tip 7: Closing breaches in an environment is a great way to make experience.
- Tip 8: Attempt your finest to address the astrarium puzzles. Fixing all them in a single area opens a cave with great loot.
- Tip 9: When you're discovering, * Kill animals and gather natural herbs. You'll require the products to craft new weapons, armor, and upgrades.
- Tip 10: Pay mindful focus on war council mission descriptions, as a few of them open vital characters, choices, and other cool things.
- Tip 11: Inquisition enables you to flirt with a lot of characters, however you can just pursue a relationship with a few of them based upon your gender and race.
Infinite gold and crafting materials
First, clear out all your valuables items by selling, turning in research, destroying, etc. Take the crafting item you want to duplicate (it is recommended anything from a dragon for money), and put it into valuables. Enter any store, and go to the sell valuables section. Press [Sell All], then [Sell] in quick succession. It will sell all, and bring up the sell how many window if you had more than one. Sell all with that too. Go to the buy back area to see double what you had available to buy back. Buy it all, and double sell it. Repeat this as many times as desired. Note: This does not work with herbs. Additionally, this glitch was performed on an unpatched version of the game.
Max Power and Influence
To quickly max out Power and Influence in Dragon Age Inquisition, do the following: You must first reach Skyhold. Go to the merchant in the Southwest corner of the courtyard (Farris the Representative). Click on Buy/Sell and go to the Other section Purchase whichever of the Influence/Power items that you can afford. DO NOT exit the merchant at this point. Immediately go to Sell and sell the item back to the merchant. Repeat as desired. When you exit the merchant Buy/Sell screen, you will get the accumulated Influence/Power from your 'purchases.'
Easy Wyvern Scales and Experience (Exploit)
Once you are at level 13 or higher with sufficiently powerful gear, head to the Hissing Wastes. Work your way to the oasis, located near the far west side of the map. Kill the enemies you find there and gather the wyvern scales, which you can sell for around 4000G for about 10 minutes' worth of work. Tama casino new years eve. It's a great way to gain both gold and experience points.
Easy Climbing
As you are exploring and have to climb along steep terrain, watch your trekking companions. Because they are controlled by AI, they will often have an easier time climbing. If an ally works his or her way to an advantageous position, quickly switch to that character, and then back to your preferred warrior. You should join your friend on the high ground, saving you the trouble of getting there the hard way.
Item Duplication
You can dupe stackable crafting materials at any merchant. All you need to do is mark your crafting materials you want to dupe to the Valuables and hit Sell and Sell All at the same time. Only stackable crafting materials can be duped and no herbs.
Infinite Gold
From the War Table, select the Gather Coin operation with any character. Now, exit the game long enough to change the clock settings on your hardware. Set the time forward an hour, then resume play. Your operation should have concluded, and you can collect the rewards. Make sure not to rollover your time, and it's a good idea to reset your clock once you have used the trick a few times, just to keep things simple.
Unlimited Amulets of Power for your Inquisitor
To make use of this glitch you must have reached Skyhold and unlocked Crestwood on your map table (*). Travel to Crestwood and locate the village. There is a boarded up and locked house there. To gain access to it you must 1)drain the lake and close the fade rift there and 2) have the Deft Hands perk. After entering this house you will find a bag of loot on the floor along with a chest off to the side. Selectively loot the bag. It will have an 'amulet of power' for your inquisitor in it along with atleast one other item. Take the 'amulet of power' and leave atleast 1 item in the bag. This can be done with the chest off to the side as well. Now you exit Crestwood then return. There is a quick travel point in the village so you don't need to travel far after returning. Go back into the house and selectively loot the bag & chest again. the 'amulet of power' has respawned and there are new items in the chest. (*) This can be done with any chest or loot drop through out the game, but the 'amulet of power' requires the above mentioned conditions.
High Dragon locations
Search the indicated area to encounter the corresponding High Dragon:
- Ferelden Frostback: Lady Shayna's Valley, The Hinterlands. It is resistant to fire and vulnerable to cold.
- Gamoran Stormrider: Crow Fens, The Exalted Plains. It is resistant to electricity and vulnerable to spirit.
- Greater Mistral: Emerald Graves (northern-most area). It is resistant to cold and vulnerable to fire.
- Northern Hunter: Crestwood. It is resistant to electricity and vulnerable to spirit.
- Sandy Howler: Hissing Wastes. It is resistant to fire and vulnerable to cold.
- The Abyssal High Dragon: Western Approach. It is resistant to fire and vulnerable to cold.
- The Highland Ravager: Emprise du Lion. It is resistant to fire and vulnerable to cold.
- The Hivernal: Emprise du Lion. It is resistant to cold and vulnerable to fire.
- The Kaltenzahn: Emprise du Lion. It is resistant to cold and vulnerable to fire.
- Vinsomer: Dragon Island, Storm Coast. It is resistant to electricity and vulnerable to spirit.
Wedge Of Destiny cheese shield
The Wedge Of Destiny is a shield made of cheese. It resembles a cheese wheel with one wedge missing. It can be found randomly on picnic tables in Crestwood and chests around Crestwood. There is a chest on a high mount above one of the Crestwood camps. From the starting camp, look for the next closest camp, then search the high ledges nearby to find the chest. The Wedge Of Destiny stats are as follows:
- Type: Off Hand Shield
- Armor: 14 - Front
- Level: 9
- Restriction: Warrior Only
- Requirement: Level 6
- +6% Bleed on Being Hit
- +30% Front Defense
- Heal +15% of damage taken over 10 seconds
All companion locations
Go to the indicated location to find the corresponding companion to join your party. There are a total of eight companions that can join your party, not including your character. Each companion has unique skills and stories, as well as their own romantic interactions and side-quests. All companions except for Cassandra, Solas, and Varric are optional.
- Sera: When entering Val Royeaux, the capitol of Orlais, there will be a glowing red arrow near your character. Find all the arrow messages around the city to meet Sera. Note: You must complete the 'A Friend Of Red Jenny' quest before you can recruit Sera.
- Lady Vivienne: When you reach the opening courtyard in Val Royeaux, look for a messenger near the fountain on your way out of the city to get the 'Ghislain Estate' quest. He will give you an invitation to meet with Lady Vivienne at her estate.
- Iron Bull: Go to the gate doors outside the Chantry in Haven. Wait until a messenger appears and invites you to the Storm Coast. Note: You must complete 'The Captain Of The Chargers' quest in the Storm Coast before you can recruit Iron Bull.
- Blackwall: After Leliana gives you 'The Lone Warden' quest, you can find him in the Hinterlands area.
- Dorian: After Fiona requests for the Herald to meet with a faction of Mages, you can find Dorian in Redcliffe.
- Cole: Later in the story, Cole will appears in Haven. He cannot be missed or acquired early.
Inquisition Agent locations
Successfully complete the indicated task to recruit the corresponding agent:
Connections Agents
- Barter By Belle: Go to Val Royeaux. Belle can be found on the lower floor in an outdoor store stall after confronting the Chantry and Lord Seeker Templars in Val Royeaux. Talk to her, and she will join.
- Enchanter Ellendra: Go to Hinterlands. Loot Templar bodies in the Winterwatch Tower area, then return to the Crossroads. Ellendra can be found in a cave. Have Cassandra convince her to join.
- Fairbanks: Go to Emerald Graves. Speak with Clara in Argon's Lodge to get the 'Noble Deeds, Noble Hearts' quest. Fairbanks will offer to join the Inquisition or become a Noble.
- Florianne: Go to Halamshiral. During the quest that involves preventing the assassination on the Empress Of Orlais, reveal Florianne as the conspirator. Then, return to Skyhold, and use the throne. You can now force her to join.
- Sky Watcher: Go to The Fallow Mire, and rescue the soldiers at Hargrave Keep. You will find Sky Watcher near a Rift on the way out. Close the rift, then speak to Sky Watcher to get him to join.
Forces Agents
- Clemence: Go to Redcliffe, and meet with Alexius and Fiona early in the Mages alliance quest. Then, travel to the Gull & Lantern tavern, and speak with Clemence to get him to join.
- Corporal Vale: Go to Hinterlands. Successfully complete multiple quests in Hinterlands to save refugees, and Vale's Irregular troops will offer to join. You can select a coin reward, increase your Inquisition power, or get them to join for a Forces agent perk.
- Michel de Chevin: Go to Emprise du Lion, and speak with the soldier near the village. He will ask you to defeat Imshael at Suledin Keep. Talk to the NPC before defeating Imshael.
- Loranil: Go to Exalted Plains, and travel to the Dalish Camp. Successfully complete multiple quests or favors in that area. Once enough favor is gained from Keeper Hawen, Loranil will join.
- Ser Barris: Go to Therinfal Redoubt, and form an alliance with the Templars. Then, successfully complete the 'Champions Of The Just' quest, and Ser Barris will join.
- The Blades Of Hessarian: Go to Storm Coast, and craft and equip the 'Mercy's Crest' item. Enter the bandit camp, and challenge the leader. Speak with any bandit after defeating him to get The Blades Of Hessarian to join.
Secrets Agents
- Ritts: Go to Hinterlands, and speak with the Inquisitor Scout near the White Pass Camp to start the 'Strange Bedfellows' quest. Bring Varric or play as a dwarven Herald to convince them to join.
- Tanner: Go to Hinterlands, and defeat Templars to find a note detailing Tanner's association with smuggling. Speak with Tanner with Cassandra in Redcliffe, down the path from the Chantry, to convince her to join.
- Jana: Go to Crestwood. Bring Solas to the North Gate Camp to find Jana. Speak with the NPC. Solas will convince them to join.
- Frederic: Go to Western Approach. Successfully complete the Dragon Hunter Frederic's quest chain, ending with 'The Abyssal High Dragon' and defeating the monster.
- Alexius: Go to Redcliffe Castle, and confront Alexius and work with the Mages in Redcliffe. Allow him to live where he will be brought back to Skyhold. Enter the 'Sit In Judgment' sequence, and sentence him to serve the Inquisition. Note: This requires the 'Arcane Knowledge' perk.
- Servis: Go to Western Approach, and speak with Servis to bring him into custody. You can conscript him into service during a 'Sit In Judgment' throne sequence in Skyhold.
Inquisition Agents
- Horsemaster Dennet: Go to Horsemaster Dennet at his ranch on the western side in Hinterlands. Have Vivienne or Cassandra speak to him, and he will provide a perk for the Inquisition.
Forces and Connections Agents
- Lord Berand: Go to Hinterlands, and speak with Berand at the Dwarfson's Pass enclave to start his quest. After completing it, he will offer to join either Cullen or Josephine (either joining personally or working for the Inquisition with his influence).
Connections and Secrets Agents
- Speaker Anais: Go to Hinterlands, and successfully complete the 'Praise The Herald Of Andraste' quest to be able to select one of two options that will add her perks to the Inquisition roster: 'Spread the word..' or 'Listen and gather..'
Rare crafting ingredient locations
Search the indicated location(s) to find high tier and rare crafting ingredients:
Cloth
- Dragon Webbing (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, The Hissing Wastes. It provides a very high armor rating and 1 Willpower/1 Magic.
- Imperial Vestment Cotton (Tier 3): Unknown. It provides a high armor rating and 1.75 Willpower
- Infused Vyrantium Samite (Tier 3): Unknown. It provides a high armor rating and 1.75 Willpower.
- King's Willow Weave (Tier 3): Unknown. It provides a high armor rating and 1 Magic/0.75 Willpower.
- Plush Fustian Velvet (Tier 3): Unknown. It provides a high armor rating and 1 Magic/0.75 Willpower.
- Royale Sea Silk (Tier 3): Unknown. It provides a high armor rating and 1.75 Magic.
Herbs
- Amrita Vein (Tier 3): The Hissing Wastes.
- Arbor Blessing (Tier 3): Emerald Graves, Emprise du Lion, and The Arbor Wilds.
- Crystal Grace (Tier 1 - Rare): The Hinterlands.
- Dawn Lotus (Tier 1 - Rare): The Fallow Mire.
- Dragonthorn (Tier 1 - Rare): Forbidden Oasis, The Western Approach, The Exalted Plains, and The Hissing Wastes.
- Felandaris (Tier 3 - Rare): Emerald Graves and Emprise du Lion.
- Ghoul's Beard (Tier 2 - Rare): The Western Approach, The Exalted Plains, and The Hissing Wastes.
- Prophet's Laurel (Tier 2 - Rare): The Storm Coast and Emerald Graves.
- Rashvine Nettle (Tier 2 - Rare): The Exalted Plains, Emerald Graves, and Emprise du Lion.
- Royal Elfroot (Tier 1 - Rare): The Hinterlands, Crestwood, The Exalted Plains, and Emerald Graves.
- Vandal Aria (Tier 3 - Common): The Hissing Wastes.
Leather
- Craggy Skin (Tier 3): The Exalted Plains and The Hissing Wastes. It provides a high armor rating and 1.75 Cunning.
- Dragon Scales (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating and 1 Cunning/1 Dexterity.
- Great Bear Hide (Tier 3): Emerald Graves and Emprise du Lion. It provides a high armor rating, 1.75 Dexterity, 1.75% Critical Strike, and 3.5% Cold Damage Resistance.
- Hardened Gurn Hide (Tier 3): The Western Approach and The Hissing Wastes. It provides a high armor rating and 1 Dexterity/0.75 Cunning.
- Lurker Scales (Tier 3): The Hissing Wastes. It provides a high armor rating and 1.75 Cunning.
- Red Hart Leather (Tier 3): Unknown. It provides a high armor rating and 1.75 Dexterity.
- Snoufleur Skin (Tier 3): The Exalted Plains and Emprise du Lion. It provides a high armor rating and 1.75 Dexterity.
Metal
- Dawnstone (Tier 3): Emerald Graves. It provides a high armor rating/damage and 1.75 Constitution.
- Dragon Bone (Tier 4): The Hinterlands, The Storm Coast, Crestwood, The Western Approach, The Exalted Plains, Emerald Graves, Emprise du Lion, and The Hissing Wastes. It provides a very high armor rating/damage and 1 Constitution/1 Strength.
- Everite (Tier 3): Crestwood, The Western Approach, The Exalted Plains, and Emerald Graves. It provides a high armor rating/damage and 1.75 Strength.
- Nevarrite (Tier 3): The Hissing Wastes. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.
- Silverite (Tier 3): The Arbor Wilds. It provides a high armor rating/damage and 1 Strength/0.75 Constitution.
- Stormheart (Tier 3): Emerald Graves, The Arbor Wilds, and Crestwood. It provides a high armor rating/damage and 1.75 Strength.
Runes
- Blank Runestone: Skyhold. It is purchased from Havel, Bonny Sims, New Crestwood Merchant, Caer Bronach Merchant, Griffon Wing Keep Merchant, Dalish Camp Merchant, Argon's Lodge Merchant, Suledin Keep Merchant, and Betyar's Canyon Market.
- Master Fire Rune: Astrariums in the Approach Cave. It allows you to add fire damage to each weapon strike.
- Superb Corrupting Rune: Imshael in Suledin's Keep. It allows you to deal bonus damage against humanoids, beasts, and animals with each weapon strike.
- Superb Dragon-Slaying Rune: The Shrine of Dumat (lower level). It allows you to deal more damage to dragons.
- Superb Frost Rune: Emprise du Lion, in Sahrnia Quarry. It allows you to deal cold damage with each weapon strike.
- Superb Spirit Rune: Cradle of Sulevin. It allows you to deal spirit damage with each weapon strike.
Dragon Age Inquisition Dragon
All Astrarium locations and solutions
Search the indicated locations to find all 15 Astrariums. Follow the indicated instructions to solve all 15 Astrarium puzzles and get the 'Stargazer' achievement. Astrariums can be found in The Hinterlands, Storm Coast, Crestwood, The Western Approach, and Emerald Graves. Each area contains three Astrariums. They are represented by a star icon on your mini-map. Finding and completing one will display the remaining Astrariums in that area on your map. All Astrariums, except for two in the Western Approach, can be accessed as soon as you unlock that specific area. Two of them in the Western Approach require that you first unlock two operations. Astrariums are puzzles that require you to connect the stars. They range from easy to advanced.
You must copy the exact image of what is displayed in the bottom right corner of the screen. Count how many lines are connected to each star. If all the stars have an even number of lines connected, it means you can start the puzzle anywhere desired. The puzzle will also end at the same dot as where you started. If there are stars with an uneven number of lines connected, start there. If there are multiple stars with uneven lines connected, start at any of them and end at the remaining one. Each area, except for Crestwood, has one puzzle with extra stars that are not part of the actual puzzle. Once you have completed all three Astrariums in one area, a dungeon will open with loot inside. These dungeons will be marked on your map, but they are not required to get the 'Stargazer' achievement.
Plants vs. Zombies references
You will discover a note that checks out 'Plants vs. Corpses from one Daveth the Mad' in Crestwood. Travel south from 3 Trout Camp, and go in the direction of Linden Farm. At Linden Farm, you can discover a row of large sunflowers near a falling apart wall.
Movie and game references
Talk to Cole in Skyhold. His dialog will at times refer to movie and video game lines, as listed below:
- Fight Club: 'There is no other man. He becomes the other man to the things he can't.'
- Soylent Green: 'It's made of people.'
- Star Wars: 'He didn't kill his father. He was his father.'
- Star Wars: Knight Of The Old Republic: 'He was their enemy the whole time, but she made him forget, so he could change.'
- The Sixth Sense: 'He was dead the whole. He didn't know.'
Mass Effect series references
In the 'Orlesian Chateau' multiplayer map, search the mansion for a room that is connected to a large chamber with a fireplace. Go through the blue doorway to reach another room with three animal heads mounted on the wall. The top head is from a Krogan, the violent aliens from the Mass Effect series. You can also find a Krogan head mounted during 'Promise Of Destruction' in the Castle Of Caer Oswin. Go to the eastern end of the hall from the area where you meet Cassandra's Apprentice to find it.
Dragon Age: Origins references
- Dagna the Dwarf is originally from the 'An Unlikely Scholar' quest in Dragon Age: Origins. She is now a weapon-enchanter in Skyhold.
- Connor was a small boy in Dragon Age: Origins. He is now grown up in Redcliffe.
- At the end of the Mage Redcliffe events, King Alistar and Queen Anora will visit you.
- Varric discusses Hawke's companions.
Unlimited gold
As valuable us a Mark or leather item ando to any shop, and press [Sell All], then [Sell] in fast succession. Now go to your buy back screen, and the item will certainly have doubled or enhanced by 100. Repeat this as often as wanted. Keep in mind that this glitch was carried out on an un-patched version of the game.
Infinite skill points
If a chest with more than one item is not fully looted, it will respawn the contents after fast traveling. Some chests contain the Amulet Of Power, which gives the main character or their followers an extra +1 skill point, depending on which character the amulet is available for. When a chest is found with multiple items inside including an Amulet Of Power, this glitch will work. Only take the Amulet Of Power, leave the other item(s), then fast travel back to Skyhold. Return to the original location, and the Amulet Of Power will have respawned. To use this glitch in the Village of Crestwood, first unlock the 'Deft Hands, Fine Tools' perk in the Secrets Inquisition tree.
You need four other perks in the Secrets section to unlock that perk. It allows Rogues to open Masterwork Locks. Leave Skyhold, and go to to the Village of Crestwood with a Rogue. If you fast traveled to the village, turn right, and go up the steps to find a locked shack. Open the door with your Rogue. Loot the floor near the fireplace to find a container with a Gold Amulet and Amulet Of Power. Take the Amulet Of Power, but leave the Gold Amulet. If you take both items, this glitch will not work. Next, fast travel back to Skyhold or any location outside the Crestwood area. Then, return to the Village of Crestwood, enter the previously locked shack, and loot the floor container again to find the Amulet Of Power has respawned. Repeat this process as many times as desired to earn an unlimited number of skill points. Note: This glitch was performed on an unpatched version of the game.
Steam Achievements
To unlock the following, you have to play the game and collect/Earn achievements. You can find those earned achievements in your Game-Main menu or you can view them if you signup at one of the Steam communities.
Unlockable: | How to Unlock: | |
Belle of the Ball | Gain the full approval of the Orlesian court. | |
Beloved and Precious | Commit to a romantic relationship. | |
Botanist | Harvest 50 herbs from Skyhold's garden in a single playthrough. | |
Cavalier | Secure a mount. | |
Commander | Complete a timed mission on the war table. | |
Customized | Enchant or upgrade a piece of equipment in single-player mode. | |
Decorator | Purchase any new decoration element for Skyhold. | |
Demonslayer | Defeat 1,000 demons in single-player mode. | |
Doom upon All the World | End the threat once and for all. | |
Dragons' Bane | Slay 10 high dragons in single-player mode. | |
Focused | Spend 10 points in a single ability tree with any one single-player character. | |
Hard Hitter | Land a single blow in excess of 1,000 damage in single-player mode. | |
Herald | Finish the single-player campaign on at least Hard without lowering the difficulty. | |
Here Lies the Abyss | Face your fears in the Fade. | |
High Commander | Complete 50 missions or operations in a single playthrough. | |
In Your Heart Shall Burn | Survive an attack on the Inquisition. | |
Inquisitor | Finish the single-player campaign on Nightmare without lowering the difficulty. | |
Invincible | Defeat 2,500 enemies in single-player mode. | |
Keymaster | Enter the heart of the Solasan temple. | |
Liberator | Liberate three keeps in a single playthrough. | |
Loremaster | Collect 250 codex entries in a single playthrough. | |
Marked for Greatness | Seal 75 rifts in a single playthrough. | |
Master Alchemist | Upgrade your alchemic potions, grenades, or tonics 30 times in a single playthrough. | |
Master Builder | Craft an item from Tier 4 materials in all non-masterwork slots in single-player mode. | |
On Burning Wings | Recruit a powerful ally to even the score. | |
Opposition in All Things | Close the Breach. | |
Pathfinder | Discover a campsite and establish at least one Inquisition camp in 10 wilderness areas. | |
Peerless | Level up the Inquisition to rank 10. | |
People Person | Become friends with at least three of your inner circle in one playthrough. | |
Persuasive | Acquire 10 Inquisition agents in a single playthrough. | |
Quartermaster | Complete 20 requisition requests in a single playthrough. | |
Regal | Completely upgrade one throne. | |
Saddled Up | Purchase or secure five different mounts of any kind. | |
Sharp-Eyed | Find and recover a shard identified by an ocularum. | |
Skilled | Upgrade any ability once in single-player mode. | |
Speak Only the Word | Gain access to a major city for the Inquisition. | |
Specialized | Choose a specialization class. | |
Stargazer | Unlock 15 astrariums in a single playthrough. | |
Synergized | Trigger a cross-class combo with a character you control in single-player mode. | |
The Brightest of Their Age | Recruit all possible companions in a single playthrough. | |
The Wrath of Heaven | Finish the prologue. | |
They Who Stand | Recruit a new companion. | |
Trailblazer | Discover a campsite and establish an Inquisition camp in any wilderness area. | |
Veteran | Reach level 20 in single-player mode. | |
Well-Funded | Earn 50,000 or more gold across all single-player playthroughs. | |
Well-Prepared | Craft a weapon or piece of armor in single-player mode. | |
Well-Read | Discover a veilfire rune. | |
What Pride Had Wrought | Reach an ancient ruin before your enemies. | |
Wicked Eyes and Wicked Hearts | Make an impression on the Orlesian court. | |
Wyrmslayer | Kill a high dragon in single-player mode. |
Unique items
Successfully complete the indicated task to unlock the corresponding unique item:
One-Handed Swords
- Sword Of Charris Allied: It is a DLC exclusive.
- Vidathiss: It is obtained from Lord Seeker Lucius.
- The Sweetish Fingers: During Templars In The West in The Hinterlands, it can be dropped by the Elite Templars.
- Axe Of Green Edges: It is obtained from the Fade Rift beneath Crestwood.
Greatswords
- Gift Of The Mountain Father: It is obtained from the Avaar in Zombieland.
- The Last Stand: It is dropped by Elite Avaars.
- Rebuke Of The Sunderland: Travel to the Emprise du Lion, and go to the tower where you placed the note for the infected lover.
- Certainity: Defeat Samson.
- Siege's End: It can be purchased from a merchant in the Skyhold.
- Axe Of The Dragon-Hunter: It can be purchased from Bonnie Simms in Skyhold.
- Render's Blade: It is dropped from a Giant in the Forbidden Oasis.
- Verdict: Travel towards the Forbidden Oasis, and go towards the southeast edge from the first Inquisition Encampment. Search for the Hidden Cache in this area to find it.
Staves
- Staff Of Aidahn Allied: It is a DLC exclusive.
- Wrath Of Lovias: It is obtained during the 'Slaughter The Apostates' cave quest in The Hinterlands.
- Staff Of Stasis: It is found in 'The Hushed Whispers'.
- Tempest: Travel towards the Still Ruins in the Western Approach, near the dungeon where time gets to the resting phase.
- Bloodwake: Travel towards the Ventatori Camp in the Hissing Wastes, where it can be randomly obtained.
- Staff Of Tylda Bright-Axe: Unlock all landmarks in The Hinterlands, and successfully complete the War Table mission.
- Staff Of the Void: Travel towards the Hinerval in Emprise du Lion.
Daggers
- Blade Of Tuhna Allied: It is a DLC exclusive.
- Nightslayer: It is obtained from the Valeska's Watch in Emprise du Lion.
Bows
- Bane Of Red Crossing: It can be randomly looted from the chest in the Storm Coast.
- The Trepanner's Requital: It is found in the Winter's Palace.
- Grunsmann's Bow: It can be purchased from Bonnie Simms in Skyhold.
- Longbow Of The Griffon: It is found in the Temple Of Mythal, after speaking to Abelas.
- Farslayer: Travel towards the Exalted Plains, and cross the bridge. Remain on the north side along the river.
Shields
- Shield Of The Emperor: It can be purchased after acquiring active merchant perks.
- Wintersbreath: It is obtained from Valeska's Watch in Emprise du Lion.
- Magehunter: It can be purchased from Bonnie Simms in Skyhold.
- Dirthamen's Wisdom: It is obtained during a quest chain starting in Shrine To Sylaise in Exalted Plains. Start by lighting a Veilfire torch, and collect all glyphs, which will unlock a new area. Then, travel towards the Skyhold, and go to the Lost Temple Of Dirthamen using the War Table. After defeating the Boss, check the door behind the Boss area.
Unlockable Mounts
Dragon Age Inquisition 3rd Potion Slot
Successfully complete the indicated task to unlock the corresponding mount for purchase from the Horsemaster Store in Skyhold:
Horses
- Taslin Strider: Obtained after Dennet joins.
- Green Dales Feral: Purchase for 200 gold after unlocking Haven.
- Dalish All-Bred: Purchase for 200 gold after unlocking Haven.
- Orlesian Courser: Purchase for 285 gold after unlocking Haven.
- Amaranthine Charger: Purchase for 627 gold after unlocking Halamshiral.
- Free Marches Ranger: Purchase for 627 gold after unlocking Halamshiral.
- Anderfel Courser: Purchase for 1,200 gold after unlocking Adamant.
- Imperial Warmblood: Purchase for 1,200 gold after unlocking Adamant.
Dracolisks
- Hunter Shade Dracolisk: Slay a High Dragon, and complete the 'Hunter Shade Dracolisk' operation.
- Abyssal Hang-Tooth: Purchase for 385 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Crestwood.
- Basking Longma: Purchase for 812 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Emprise du Lion.
- Blue River Bane: Purchase for 812 gold after acquiring Hunter Shade Dracolisk and reaching Inquisition Rank 9.
- Desert Lightning: Purchase for 1,800 gold after acquiring Hunter Shade Dracolisk and capturing the keep in Western Approach.
- Sharp-Tail: Purchase for 4,400 gold after acquiring Hunter Shade Dracolisk and reaching Inquisition Rank 9.
Harts
- Brecilian Sure-Foot: Purchase for 450 gold after reaching Inquisition Rank 5.
- Tirashan Swiftwind: Purchase for 641 gold after scouting Emerald Graves.
- Pride Of Arlathan: Purchase for 1,400 gold after scouting Emprise du Lion.
- Wild Hart: Purchase for 2,300 gold after scouting the Exalted Plains.
Dragon Age Inquisition Potion Recipes
Unlockable Thrones
Successfully complete the indicated task to unlock the corresponding throne:
- Andrastian Chantry: Successfully complete Cassandra's Inner Circle quests at Skyhold.
- Chasind: Successfully complete the Avvar Tribesman judgment, who is captured at The Fallow Mire after the 'Lost Souls' quest.
- Ferelden: Successfully complete the Mayor Dedrick judgment, who is captured after 'Still Waters' in Crestwood in the War Table missions.
- Mage: Successfully complete Vivienne's Inner Circle quests.
- Orlais: Successfully complete the Mistress Poulin judgment, who is captured at Emprise du Lion because of her business dealings with the Red Templars.
- Qunari: Successfully complete the Iron Bull Inner Circle quests.
Walkthrough Specialization Quest (XONE)
- Added on: Dec 9, 2014
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Dragon Age: Inquisition - The Fires Above E3 2013 Trailer
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Dragon Age Inquisition Full Walkthrough
Dragon Age: Inquisition - 2013 A World Unveiled GC Trailer
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