Fun Group Games To Play Online

Five Minute Competitive Exercises

In our LinkedIN group, Effective and Fun Training Techniques, Noreen Clifford recently posed a question about competitive games:

Here’s a challenge! I’m looking for a 5 minute competitive exercise that gets people working together, but also challenges them.

So many great ideas have come from the discussion, that I wanted to collect them and make them more available for our reference. Many thanks to all who contributed!

Helium Stick

This is quick activity that promises to be fun. I usually break my groups into two teams to add the element of competition. The challenge if for teams to rest a long thin plastic rod on every participants’ index fingers and slowly lower the stick to the ground. If anyone loses contact with the rod, the group must begin again. Here’s a link that describes the exercise: http://wilderdom.com/games/descriptions/HeliumStick.html [Note: you can look for 2-6′ plastic rods used to hold balloons at a party supply store] Posted online by Tammy Rahamut

Although these can be hard to travel with, Helium Sticks that fold down like a tent pole are available from both Trainers Warehouse and Office Oxygen.

Fun game for large groups who know each other. – Mall Scavenger Hunt – Fun game to play with a medium to large group. Photo scavenger hunt at a mall! – Marshmallow Toss Game – Catch as many marshmallows in your mouth before the time runs out! – Memory Game – Memorize as many items as you can from the Powerpoint slide. 8 Great Short Games for Groups. While this information is vital for the facilitators, they might spoil the fun and learning if you want to play these games yourself. Give each group one of the following instructions on a card (group should keep it a secret for the other groups). –  Mall Scavenger Hunt  – Fun game to play with a medium to large group. Photo scavenger hunt at a mall! –  Marshmallow Toss Game  – Catch as many marshmallows in your mouth before the time runs out! –  Memory Game  – Memorize as many items as you can from the Powerpoint slide.

Wheel of fortune veteran throws game. Wheel Decide is popular on Twitch and YouTube. Wheels are great visual elements to use in videos.

Alternative: As an alternative to helium stick you can use hula hoops. The dynamic is different because they face each other. I try to have 6 or 7 per hoop and of course you can get the hoops anywhere. Posted online by Larry Riggs

Missing Piece

Fun

Get a fairly simple picture and photocopy it onto fairly heavy card. On the back draw random lines to make a home made jigsaw of 7 to 9 pieces. They should each be different having unique pieces. Cut up the pieces, then take the middle piece from each jigsaw and swap them so that none of the pictures will quite work out. Put each jigsaw in a zip lock bag. Either in teams or as individals it is a race to see who completes theirs first. Eventually they realize that they have to ask others to find their missing piece. Posted online by Dorothy Persic

Human Knot

Have two groups of 8-10 people stand in a circle shoulder to shoulder. They all reach their right hand into the circle and grab someone else’s hand (WHO’S NOT STANDING NEXT TO THEM)… Then do the same with the left hand-the left hand must grab someone different than the right hand. Then the exercise is to get untangled without letting go of one another’s hands. If you pit two teams against each other and see who can do it fastest, it quickly builds in some competition. You can have the groups do it twice. The first time around, have them do the exercise without speaking. Then let them do it using words. It’s a great example of communication, team building, and leaders emerge as well. You can also see who is more strategic in their thinking and who is more tactical. Posted online by Beth Standlee

Photo Finish

I found this one in Feeding the Zircon Gorilla . All you need is a rope for the Finish Lin and maybe a Polaroid or Digital Camera (optional). The objective is for everyone on the team to cross the finish line at exactly the same time. Instructions: Everyone must start behind the starting line and go toward the finish line and cross the finish line at exactly the same time. If someone finishes before or after anyone else, the whole team tries again from behind the starting line. The team has an unlimited number of tries.
Teams like it because it shows how we can think the task is so simple and we can get it done without much fuss; yet, that tricky human stuff gets in the way. I’ve always had a rich debrief at the end of this exercise. Posted online by Bill Woodruff

Get them to Draw it

I give one person a piece of paper that has a circle, a square and a triangle drawn on it touching each other. I make sure I am careful to hold the paper so that the group cannot see what is on it. I then tell this person that their task is to get the group to draw what’s on the paper but they cannot use words that describe a shape (such as circle, square, box, triangle, pyramid etc.) After a few minutes of them being unsuccessful I take the drawing and turn to the group, show them the paper and say “Draw this.” This demonstrates that we all bring assumptions based on past experiences to current tasks, which can impede our success. (I never said the group couldn’t be shown the paper) Posted online by Bruce Cooper

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Another variation: Draw random shapes on a page (squares, triangles, oblongs – doesn’t matter). Have some of the shapes touch each other, intersect, run parallel, different sizes etc. – you can let your imagination run wild. Don’t make it too simple and put a couple of unusual shapes in there too.

Pair everyone off and have them sit back to back. Give one of the pair the page with the shapes and the other a blank piece of paper and a pen. The mission is for the person with the blank piece of paper to replicate the shape drawing as accurately as possible.
The pairs can’t look at each other during the exercise – all they have are their voices and they can speak freely to each other during the exercise – ask each other questions etc. Give them 5-10 minutes only.

Very few pairs manage to get the picture exactly right and some very funny results emerge! This exercise generates some great discussion around the importance of listening skills, questioning skills, paraphrasing, interpretation, giving accurate instructions, having a clear voice etc.etc. It’s particularly effective for staff who customarily talk to customers over the phone. Posted online by Sharon Ritchie

Object memory

Create a list of at least 30 words. They can be words related to your topic, or just random words of things (iPod, pencil, cell phone, candy, rock, etc.). Project the list on the screen, give everyone 1 minute to remember as many words as they can. After 1 minute, hide the list on the screen and ask people to write down as many words as they remember. See who can remember the most. Next ask people to share their list with one or two other people to come up with a master list. They will quickly see they remembered more words when they collaborate. Debrief and discuss assumptions about working individually vs. collaborating. Posted online by Barbi Honeycutt, Ph.D.

Arm Wrestle

In this quick and easy activity, pairs are set up in what looks like an arm wrestle challenge. It’s up to each team of players whether they approach it as a “wrestle” or as an opportunity to create more value for both. The debrief uncovers our tendency to make assumptions and approach negotiations as a win-lose game. More here…

Group Juggling

Maybe you could shorten this one to five minutes. Start with one ball, in groups of 7 or more (I’ve done it with 19), ideally an odd number. Groups of five will make it much easier and quicker, for reasons you’ll see below. The challenge is to figure out a way to keep as many balls in the air as possible. As soon as they add a second ball, they’ll see the need to communicate and problem-solve; at some point two balls will come to the same person. Setting the rule that you can’t throw to the person next to you, how many balls can the group juggle? Throwing and catching one ball with two hands, the group should be able to keep the same number in the air as the number of the people in the group (plus one, if they don’t through simultaneously).

Here’s the most common “solution” to maximizing the number of balls in the air:
1) They figure out that they have to throw to the same person every time, then
2) They figure out they need to keep their eyes on the person throwing to you, then
3) They may figure out that the optimum path of the ball is a star pattern, although I’ve seen overlapping loops (especially a group with even numbers of jugglers).

Pit groups against each other. Typically the group that listens and integrates ideas well beats a group with a dominant “leader”, just as in the knot exercise. Posted online by James Foley

You’re listening . . . are you paying attention?

After people have been working together for a while I ask them to stand back to back and describe what the other is wearing. It creats a lot of energy and laughing because they realise that although they have been in a workshop for an hour or longer, they haven’t really paid attention to or observed others properly. It takes only a couple of minutes but feedback is good. Posted online by Heather McLaughlin

Alphabet Exercise

Allocate a number of letters of the alphabet to each group and then give them 5 minutes to find as many objects as possible they can point to in the room that begins with one of their allocated letters. No real rules so you find some people can get very creative, bringing items in from outside the room, naming parts of the body (e.g. pupil/cornea.), emptying their handbags to find items, etc. Creates great energy and fun. Posted online by Noreen Clifford

Create an advertisement

Divide the participants into groups of four or five. Each group is given some unusual product for which they must create an advertisement. Time for preparation is about five minutes. Then they come together to design a script and decide their roles. It creates a lot of fun. I often amaze at their creativity. Posted online by Suresh Kumar

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Assemble the quote

Preparation: For a group of 30 people, print 5 or 6 quotes or phrases on a paper (i.e. Face that launched a thousand ships; Fools rush in where angels fear to tread; Picture is worth a thousand words; Power corrupts; absolute power corrupts absolutely; etc.) and cut that printed paper so that each word of each phrase is a separate piece of paper. Fold up each of these 30 or so bits of paper and give one to each participant.

Activity: When you say “go,” have everyone simulatneously open their folded paper, then move around the room and find other words related to a possible phrase, from people in the room and try to complete the phrases. When they have feel they created a phrase, they can check in with the facilitator. This involves people to suddenly get energized, both in mind and body. Posted online by Vikas Chandwani

Teach a dance step

For any “working together” exercise I split into teams (minimum of 3 participants in each team) and get them to teach each other a dance step (each team has a different step). Really easy stuff, gets them working and to a deadline. They have to rotate the teacher to the other teams so in the end they all know all of the steps. People love it. If you have anyone with a disability they can still do it with verbal instruction or make them all teach it with verbal instruction only, it’s even funnier! Posted online by Jane Bowen

Human Pipeline

I just facilitated “Pipeline Challenge” for a team of 14. I split the group into two teams of 7 and gave a golf ball, plus 4 or 5 “pipe” sections (if you don’t want to purchase half pipes, you can use folded cardboard and some mailing tubes) to each team. Each team had to get the ball through the pipe from point A to B, which should be a distance larger than the sum of the pipe sections. To accomplish this, each person must hold a piece of the pipe at least once and they can’t stop the ball once it begins moving. (To complete the task, team members have to figure out how to pass pipe pieces down the line so the ball can keep moving).

Then I had them join up as one group, took out a few pipe pieces and had them try it as a unified team. The activity brings up a lot of good points on how to communicate (effectively or poorly, depending on how they did), and how to identify and handle stress. They find all kinds of analogies with work challenges, such as “keeping the ball moving” and “knowing what’s coming down the pipe.” You can see versions of it on YouTube. Posted online by Sapna Padte

Knot or No Knot

I use a 20′ blue and white rope but you can use a single color and a different length. When the group is not looking or before they arrive I put the rope in a lump on the floor. The object is to get the group to make a unanimous decision as to whether, when they pull the ends there will be a knot or no knot. In almost every case there will be those who feel strongly one way or another. One very important part is to have the group decide on a consequence if they get it wrong. Make is something silly but something they really don’t want to do. If a couple feel strongly but decide to go along with the group that’s when I start with the questions. “What if I gave you the final say? Would you still go along with the group? What if the consequence was severe? What would it take to get you to stand your ground?” The point is the possibilities are endless and a length of rope is inexpensive but, with the right questions can produce some great processing opportunities. Posted online by Larry Riggs

Seeing the Point

In the Seeing the Point puzzle each individual or small team has 7 pieces and is simply asked to create a number of identical shapes using the components supplied. The first few are relatively easy, but getting that last shape requires creativity and collaboration, as it can only be made once players look at the “negative space” between two shapes. The exercise brings to life a common issue facing many teams –being asked to do more with less, and then hearing “it can’t be done!” from your team members. Texas holdem poker online igra. It’s also an interesting and engaging way of introducing the concepts of ‘alignment’ and ‘synergy’: the solution to the puzzle is a visual representation of ‘doing more with less’. Posted online by Susan Landay

You don't even need a pen and paper for these timeless activities - unless of course you're serious about keeping score!
Aug 7, 2014

Finding time to let loose and play not only makes you feel good, it is just as important as getting a good night's sleep. With that in mind, here are five incredibly simple yet addictive games that adults and children alike can enjoy. And the best part is that they don’t require any equipment apart from enthusiasm and a sense of fun.

1. 20 QUESTIONS
WHAT: A classic spoken game that encourages deductive reasoning by asking a series of questions.
HOW: One player thinks of an object and keeps it to themselves. He or she tells the other players whether it falls into one of the following categories: person, place or thing. It is then up to the other players to ask various questions in order to guess what the object is. The catch is that all questions must be answered with a simple 'yes' or 'no' with the aim to figure out the mystery object in less than 20 questions.
MINIMUM PLAYERS: 2
MIX IT UP A LITTLE: Change the categories from time to time, for example: animal, vegetable or mineral.

2. MAKE ME LAUGH
WHAT: A fun game that involves making other people laugh while trying not to laugh yourself.
HOW: Players are divided into two teams, with at least two people on each time. Team one is invited 'on stage' (you don't actually need a stage!) and a representative from team two is asked to sit in the 'hot seat.' The team that is on stage has two minutes to make the person from the other team on the hot seat laugh. If the person in the hot seat can keep a straight face for the full two minutes, they pick up a point for their team, but if they crack under the pressure the points go the budding comedians on the other team.
MINIMUM PLAYERS: 4
MIX IT UP A LITTLE: Make it a bit more challenging by having the person in the hot seat close their eyes so that those on stage must use their wit and comedic prowess alone instead of relying on pulling silly faces or doing a funny dance.

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3. I SPY
WHAT: An extremely easy yet addictive detective game that involves guessing an object in the vicinity chosen by another player.
HOW: One player thinks of an object that they, and all the players, can see around them and then declares: 'I spy, with my little eye, something beginning with..' followed by the first letter of the word they are thinking of. It is then up to the other players to try to guess what the first player saw.
MINIMUM PLAYERS: 2
MIX IT UP A LITTLE: Instead of the player who has an object in mind saying the first letter, they could say: 'I spy something...' and fill in the blank with any adjective that describes it.

4. TAG
WHAT: This classic children's chasing game is also fun for adults and is a perfect excuse to get a little exercise outside during the summer.
HOW: One person is chosen as 'it.' This person counts to ten to give the other players a chance to spread out and then he or she starts chasing them. The 'it' player's job is to try to tap another player and once they succeed, the player who has been tagged is then 'it' and the game continues so on and so forth.
MINIMUM PLAYERS: 2
MIX IT UP A LITTLE: Play shadow tag instead. This variation involves the people being chased having to make sure the 'it' player can't touch their shadow! Once their shadow has been stepped on, the players being chased freeze in place and the last person to get shadow tagged is 'it' in the next round.

5. GHOST
WHAT: A simple word game that involved connecting letters in a chain to spell a word.
HOW: The first player says a letter and then the second player must add another letter to the first, having a word in mind that they are trying to spell. The other players continue the chain, always adding on to the word without wanting to finish it because the player who adds on the final letter to complete the word loses the round and earns a 'G.' The first player to get 5 letters and spell G-H-O-S-T is out and this continues until there is one winner.
MINIMUM PLAYERS: 3
MIX IT UP A LITTLE: After playing for a while, make it a little bit more difficult by imposing a rule that all the words must be over 8 letters.

Are you a game-lover? Read our list of Good Games to Play With Friends at a Dinner Party.

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A Geography geek to his core, Yoni is a proud introvert and is happiest when traveling, dancing, baking, doing yoga, running or taking pictures of beautiful flowers. He writes about mindfulness, introversion, travel and the benefits of slowing down and enjoying the simple things in life.